Patch 1.1
Hello! This is the changelog for the first patch of MROI_. We fixed some big issues and added a bunch of new settings options!
FIXED:
1. Lack of wall collisions in the "deepdown" dream.
2. Falling out of the map now will return the player to the spawn point, instead of resulting in an infinite fall into the void.
3. Levels getting layered on each other with player clones, due to old levels not being destroyed should be fixed by now. (Please report if it is not).
ADDED:
1. Fullscreen/Windowed option to the settings.
2. Option to replace water with a simple un-animated textures for those who has that bug with water being pure white due to shader issues.
3. Option to disable expensive fog particles, that made "fleshcity" and "abandoned1" dreams performance heavy.
4. Motion Sickness mode option, which disables pretty much all camera movement effects and mouse smoothing, which should help people who suffer from motion sickness have an easier time playing the game.
Files
Get MROI_
MROI_
People see me as a miserable thing, stuck in the world of my own creation. I pity them.
| Status | Released |
| Authors | dosogy, SaintPesticide |
| Genre | Adventure |
| Tags | 3D, Atmospheric, Dreams, First-Person, Godot, Horror, No AI, Retro, Surreal, Walking simulator |
| Languages | English |
| Accessibility | Subtitles |
More posts
- Patch 1.225 days ago

Comments
Log in with itch.io to leave a comment.
Hey I couldn't complete the game! I got stuck on the road section, and after exploring all options I could find, I couldn't trigger the dialogue I needed to get to the end of the story. I restarted the game as well, and still had the same issue.
same